Personal Prototypes
A collection of prototypes I've worked on
I love to explore gameplay concepts by just starting a project and getting right down to it. I strongly believe that having and maintaining a personal library of implementations is crucial in improving one's abilities. I am also a proponent to trial by fire and that lessons learned through failure are the ones most deeply ingrained. The result of this are prototypes that may never see the light of release, but can always be referenced by me or anyone interested to see how certain things were implemented and their shortcomings. My goal is to keep iterating on these projects and adding features or improving functionality. This probably means that written descriptions won't always match what the projects actually hold but they should always represent the core of their descriptions. I won't always make a repository for these prototypes but below are some of the prototypes I have made repositories for and some insight into what these projects are!